![]() ![]() It took a while while for me to find the right style, partly because of the fact that we worked on Sprinkle Islands at the same time, and partly because Dennis and Henrik were quite particular about the music. They knew right from the start that they wanted the music to be electronic, and that the style of the game would differ a lot from earlier Mediocre games. So I thought I’d write a little something about that.ĭennis and Henrik started working on what would become Smash Hit sometime during the fall of 2012, and I joined in sometime in January 2013. And equally humbled by album downloads, spontaneous remixes, and questions from fellow producers regarding the inception of the music. I’m very happy all for the kind words I’ve received through e-mails, bandcamp, soundcloud and other places. And i’d like to think that the fact that we really worked hard on getting the music and sound design to fit the game really paid off too. A game that, thankfully, lived up to it’s name and became quite a smash hit indeed. Because of the enormous reach of the game, my music has been heard by millions of people that would have never heard it if it wasn’t in a game. And in the end definitely the most rewarding. ![]() Writing the music for Smash Hit was probably the most challenging of all the games i’ve worked on with Mediocre. Available for iOS and Android devices.Īlso available on 2 LP vinyl album combined with the soundtrack from PinOut from Pre-order now, ships early 2018! Official soundtrack from the game Smash Hit, by Mediocre Games. ![]()
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